Skip to content

fix: basic actions processed after current state - #1208

Merged
K4thos merged 1 commit into
ikemen-engine:masterfrom
potsmugen:idle
May 1, 2023
Merged

K4thos merged 1 commit into
ikemen-engine:masterfrom
potsmugen:idle

Conversation

@potsmugen

Copy link
Copy Markdown
Contributor

This fixes some of Mugen's longtime issues:

To compensate for this change, legacy characters (without ikemenversion) now cause 1 extra frame of hittime on their opponents, thus keeping their frame data the same as before.

This fixes some of Mugen's longtime issues:
- Characters can now block or do basic actions in the same frame they return to an idle state
- If a character attacks while holding back, the first frame of the attack will no longer guard automatically because of a lingering guard flag
@github-actions github-actions Bot added the PR: fix This PR implements changes that don't belong to other categories label May 1, 2023
@potsmugen potsmugen changed the title fix: basic actions moved to after current state fix: basic actions processed after current state May 1, 2023
@github-actions github-actions Bot added PR: fix This PR implements changes that don't belong to other categories and removed PR: fix This PR implements changes that don't belong to other categories labels May 1, 2023
@K4thos
K4thos merged commit f58a43b into ikemen-engine:master May 1, 2023
@potsmugen
potsmugen deleted the idle branch May 6, 2023 16:05
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

PR: fix This PR implements changes that don't belong to other categories

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Guarding low is slower than guarding high while landing

2 participants