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fix(char): playerpush upon KO - #1136

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K4thos merged 1 commit into
ikemen-engine:masterfrom
potsmugen:potsmugen-push
Apr 4, 2023
Merged

K4thos merged 1 commit into
ikemen-engine:masterfrom
potsmugen:potsmugen-push

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  • Player pushing and screenbound upon KO works more like Mugen 1.1
  • Single players are always pushable and screenbound
  • Simul (and tag) players are pushable while alive, and screenbound while not in the KO state itself

- Player pushing and screenbound upon KO works more like Mugen 1.1
- Single players are always pushable and screenbound
- Simul (and tag) players are pushable while alive, and screenbound while not in the KO state itself
@github-actions github-actions Bot added the PR: fix This PR implements changes that don't belong to other categories label Apr 4, 2023
@K4thos
K4thos merged commit ab7275f into ikemen-engine:master Apr 4, 2023
@potsmugen
potsmugen deleted the potsmugen-push branch April 4, 2023 17:38
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