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Common.air isn't loaded correctly unless it a) starts with a line break or b) the character's air file ends with a line break.
Does not happen in 0.98.2.
To Reproduce
1 - Cut and paste KFM's anim 0 to common.air
2 - Delete line breaks at beginning of common.air and end of kfm.air
3 - KFM can no longer access anim 0.
4 - Add line breaks
5 - KFM can access anim 0 again
Activity
fix: newline problem with common.air and common.cmd
Merge pull request #1203 from ikemen-engine/#1198