InspectorSelection class

Mutable selection state of the inspector.

Mixed-in types

Constructors

InspectorSelection()
Creates an instance of InspectorSelection.

Properties

active → bool
Whether the selected render object is attached to the tree or has gone out of scope.
no setter
candidates ↔ List<RenderObject>
Render objects that are candidates to be selected.
getter/setter pair
current ↔ RenderObject?
Selected render object typically from the candidates list.
getter/setter pair
currentElement ↔ Element?
Selected Element consistent with the current selected RenderObject.
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
hasListeners → bool
Whether any listeners are currently registered.
no setterinherited
index ↔ int
Index within the list of candidates that is currently selected.
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
clear() → void
Set the selection to empty.
clearCandidates() → void
Clears candidates without changing current or currentElement.
dispose() → void
Discards any resources used by the object.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
inherited
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited