AnimatedRotation class

Animated version of Transform.rotate which automatically transitions the child's rotation over a given duration whenever the given rotation changes.

This code defines a widget that uses AnimatedRotation to rotate a FlutterLogo gradually by an eighth of a turn (45 degrees) with each press of the button.
link
class LogoRotate extends StatefulWidget {
  const LogoRotate({super.key});

  @override
  State<LogoRotate> createState() => LogoRotateState();
}

class LogoRotateState extends State<LogoRotate> {
  double turns = 0.0;

  void _changeRotation() {
    setState(() => turns += 1.0 / 8.0);
  }

  @override
  Widget build(BuildContext context) {
    return Column(
      mainAxisAlignment: MainAxisAlignment.center,
      children: <Widget>[
        ElevatedButton(
          onPressed: _changeRotation,
          child: const Text('Rotate Logo'),
        ),
        Padding(
          padding: const EdgeInsets.all(50),
          child: AnimatedRotation(
            turns: turns,
            duration: const Duration(seconds: 1),
            child: const FlutterLogo(),
          ),
        ),
      ],
    );
  }
}

See also:

Inheritance

Constructors

AnimatedRotation({Key? key, Widget? child, required double turns, Alignment alignment = Alignment.center, FilterQuality? filterQuality, Curve curve = Curves.linear, required Duration duration, VoidCallback? onEnd})
Creates a widget that animates its rotation implicitly.
const

Properties

alignment → Alignment
The alignment of the origin of the coordinate system in which the rotation takes place, relative to the size of the box.
final
child → Widget?
The widget below this widget in the tree.
final
curve → Curve
The curve to apply when animating the parameters of this container.
finalinherited
duration → Duration
The duration over which to animate the parameters of this container.
finalinherited
filterQuality → FilterQuality?
The filter quality with which to apply the transform as a bitmap operation.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onEnd → VoidCallback?
Called every time an animation completes.
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
turns → double
The animation that controls the rotation of the child.
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → ImplicitlyAnimatedWidgetState<AnimatedRotation>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited