Shader class base

Properties

debugIsDirty → bool
Test-only. Whether this shader is currently marked dirty (will be evicted and re-registered with the impeller shader library on next pipeline build). Used by tests to assert that reload dedupe keeps unchanged shaders clean.
no setter
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

getUniformSlot(String uniformName) → UniformSlot
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited